I'd like to further explore a question of probability that came up in-game. In order to do so without taking the game thread way off topic, I've started this thread.
Also, I'm a big nerd who thinks probability and problem-solving are fun and interesting.
Some players have suggested that we can make informed guesses about what roles players have been assigned by examining their roles in past games. I'm asserting that history is irrelevant when calculating the probability of such things, and here's why:
You cannot calculate the probability of an event if you already know the outcome of the event. Or rather, the probability of things that have already happened is 100%.Here's an example -
Let's say there is a series of three games of Mafia, each with 18 players total, 3 of whom are Mafia Scum. (We'll keep the numbers the same for easier math).
Now let's say we want to know the probability of Player X being selected as Scum for all three games. We do this by first finding the probability of X being scum in one game, which is 3/18, or 1/6 (Same as the odds of rolling a six on a six-sided die). To find the probability of this happening three times in a row we take 1/6 x 1/6 x 1/6, giving us a result of 1/216.
Pretty long odds, right? Thing is, they only apply when we DON'T KNOW the outcome of any of the events. Once we DO know the outcome of one or more events in our series, it changes the odds of us finding our result.
Let's use the dice analogy - the odds of rolling a six three times in a row are 1/216. We roll once, and we get a six! This result increases the odds of us rolling 3 in a row, as now we need only roll two more, the odds of which are 1/36 (1/6 x 1/6). We roll again, and amazingly get another six! Now, with two results in, we've again increased our chances of rolling three sixes in a row. Now the odds are the same as a single dice roll - 1 in 6.
So you can see that events we know the outcome of no longer have any bearing on the probability of events we do not know the outcome of.
The probability of flipping a coin to "heads" 6 times in a row is 1/64. But once you've flipped heads five times in a row, the probability of getting heads on that sixth flip is still 1/2.
The whole point of this is to illustrate that it's pointless to consider past roles when trying to decide who is scummy, because they have no statistical bearing at all on the game at hand.
(And for anyone who is wondering, I did roll a six on the third on as well, and I'm putting the 18 on Wisdom - with my racial bonuses, I'm going to have the best cleric ever.)
SW
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